Matevz Tadel
authored
1. Add support for hexagont box-type (BHex_t) in TEveBoxSet. See tutorials/eve/boxset.C, new function boxset_hex(). 2. Bugfix in TEveBoxSet -- box set did not work with TEnv setting of `OpenGL.UseDisplayLists 0`. 3. Memory leak fix in TEveGeoShapeProjected -- TBuffer3D member fBuff was not freed in destructor.