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From Richard:
Cleanup of shape code: i) Remaining minodr code from TGLSceneObject moved to TGLLogicalShape or derv. shape classes. ii) Remove obsolete TGLSceneObject class. iii) Move shape classes (TGLFaceSet etc) to own .h/.cxx + now derv. from TGLogicalShape directly Plus other minor tidying up. WARNING!! if you check-out from CVS, do rm gl/src/G_*, gl/src/*.o make git-svn-id: http://root.cern.ch/svn/root/trunk@14064 27541ba8-7e3a-0410-8455-c3a389f83636
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- gl/inc/LinkDef.h 0 additions, 1 deletiongl/inc/LinkDef.h
- gl/inc/TGLDrawable.h 7 additions, 1 deletiongl/inc/TGLDrawable.h
- gl/inc/TGLLogicalShape.h 10 additions, 5 deletionsgl/inc/TGLLogicalShape.h
- gl/inc/TGLSceneObject.h 0 additions, 159 deletionsgl/inc/TGLSceneObject.h
- gl/src/TGLClip.cxx 4 additions, 4 deletionsgl/src/TGLClip.cxx
- gl/src/TGLDrawable.cxx 3 additions, 1 deletiongl/src/TGLDrawable.cxx
- gl/src/TGLLogicalShape.cxx 28 additions, 2 deletionsgl/src/TGLLogicalShape.cxx
- gl/src/TGLPhysicalShape.cxx 2 additions, 2 deletionsgl/src/TGLPhysicalShape.cxx
- gl/src/TGLSceneObject.cxx 0 additions, 1074 deletionsgl/src/TGLSceneObject.cxx
- gl/src/TGLViewer.cxx 14 additions, 9 deletionsgl/src/TGLViewer.cxx
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