-
- Downloads
Dev (#32)
* Intial Commit * Render outline in all 3D views * Fix: cross window highlighting * Add: onClick parameter to drawSpecial * Optimization: proper elem selection * remove forgotten console.log * Backup Changes * Optimization: reduced the draw calls even further * Feature: Implemented highly optimized & modular code for OutlinePass * remove forgotten console.log * Remove redundant OutlinePass.atts property * Feature: secondary selection for OutlinePass(wip) * Add some comments explaining how we pass objs to OutlinePass
Showing
- js/scripts/JSRootGeoPainter.js 6 additions, 7 deletionsjs/scripts/JSRootGeoPainter.js
- tutorials/eve7/event_demo.C 4 additions, 4 deletionstutorials/eve7/event_demo.C
- ui5/eve7/controller/GL.controller.js 23 additions, 2 deletionsui5/eve7/controller/GL.controller.js
- ui5/eve7/lib/EveScene.js 31 additions, 1 deletionui5/eve7/lib/EveScene.js
- ui5/eve7/lib/FXAAShader.js 1115 additions, 0 deletionsui5/eve7/lib/FXAAShader.js
- ui5/eve7/lib/OutlinePass.js 720 additions, 0 deletionsui5/eve7/lib/OutlinePass.js
Loading
Please register or sign in to comment