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Sergey Linev authored
Includes like "strlcpy.h" and "snprintf.h" are provided via Rtypes.h, but really used only in part of the sources. Before removing them from Rtypes.h (in dev builds) provide them all in required places
Sergey Linev authoredIncludes like "strlcpy.h" and "snprintf.h" are provided via Rtypes.h, but really used only in part of the sources. Before removing them from Rtypes.h (in dev builds) provide them all in required places
Event.cxx 17.92 KiB
// @(#)root/test:$Id$
// Author: Rene Brun 19/08/96
////////////////////////////////////////////////////////////////////////
//
// Event and Track classes
// =======================
//
// The Event class is a naive/simple example of an event structure.
// public:
// char fType[20];
// char *fEventName; //run+event number in character format
// Int_t fNtrack;
// Int_t fNseg;
// Int_t fNvertex;
// UInt_t fFlag;
// Double32_t fTemperature;
// Int_t fMeasures[10];
// Double32_t fMatrix[4][4];
// Double32_t *fClosestDistance; //[fNvertex] indexed array!
// EventHeader fEvtHdr;
// TClonesArray *fTracks;
// TRefArray *fHighPt; //array of High Pt tracks only
// TRefArray *fMuons; //array of Muon tracks only
// TRef fLastTrack; //pointer to last track
// TRef fHistoWeb; //EXEC:GetHistoWeb reference to an histogram in a TWebFile
// TH1F *fH;
// TBits fTriggerBits; //Bits triggered by this event.
//
// The EventHeader class has 3 data members (integers):
// public:
// Int_t fEvtNum;
// Int_t fRun;
// Int_t fDate;
//
//
// The Event data member fTracks is a pointer to a TClonesArray.
// It is an array of a variable number of tracks per event.
// Each element of the array is an object of class Track with the members:
// private:
// Float_t fPx; //X component of the momentum
// Float_t fPy; //Y component of the momentum
// Float_t fPz; //Z component of the momentum
// Float_t fRandom; //A random track quantity
// Float_t fMass2; //The mass square of this particle
// Float_t fBx; //X intercept at the vertex
// Float_t fBy; //Y intercept at the vertex
// Float_t fMeanCharge; //Mean charge deposition of all hits of this track
// Float_t fXfirst; //X coordinate of the first point
// Float_t fXlast; //X coordinate of the last point
// Float_t fYfirst; //Y coordinate of the first point
// Float_t fYlast; //Y coordinate of the last point
// Float_t fZfirst; //Z coordinate of the first point
// Float_t fZlast; //Z coordinate of the last point
// Double32_t fCharge; //Charge of this track
// Double32_t fVertex[3]; //Track vertex position
// Int_t fNpoint; //Number of points for this track
// Short_t fValid; //Validity criterion
// Int_t fNsp; //Number of points for this track with a special value
// Double32_t *fPointValue; //[fNsp] a special quantity for some point.
// TBits fTriggerBits; //Bits triggered by this track.
//
// An example of a batch program to use the Event/Track classes is given
// in this directory: MainEvent.
// Look also in the same directory at the following macros:
// - eventa.C an example how to read the tree
// - eventb.C how to read events conditionally
//
// During the processing of the event (optionally) also a large number
// of histograms can be filled. The creation and handling of the
// histograms is taken care of by the HistogramManager class.
//
// Note: This version of the class Event (see EventMT.h and EventMT.cxx
// for an alternative) uses static variables to improve performance (by
// reducing the number of memory allocations). Consequently, only one
// instance of the class Event should be in use at a time (a 2nd instance
// would share the array of Tracks with the first instance).
//
////////////////////////////////////////////////////////////////////////
#include "RVersion.h"
#include "TRandom.h"
#include "TDirectory.h"
#include "TProcessID.h"
#include "snprintf.h"
#include "Event.h"
ClassImp(EventHeader);
ClassImp(Event);
ClassImp(Track);
ClassImp(HistogramManager);
TClonesArray *Event::fgTracks = 0;
TH1F *Event::fgHist = 0;
////////////////////////////////////////////////////////////////////////////////
/// Create an Event object.
/// When the constructor is invoked for the first time, the class static
/// variable fgTracks is 0 and the TClonesArray fgTracks is created.
Event::Event() : fIsValid(kFALSE)
{
if (!fgTracks) fgTracks = new TClonesArray("Track", 1000);
fTracks = fgTracks;
fHighPt = new TRefArray;
fMuons = new TRefArray;
fNtrack = 0;
fH = 0;
Int_t i0,i1;
for (i0 = 0; i0 < 4; i0++) {
for (i1 = 0; i1 < 4; i1++) {
fMatrix[i0][i1] = 0.0;
}
}
for (i0 = 0; i0 <10; i0++) fMeasures[i0] = 0;
for (i0 = 0; i0 <20; i0++) fType[i0] = 0;
fClosestDistance = 0;
fEventName = 0;
fWebHistogram.SetAction(this);
}
////////////////////////////////////////////////////////////////////////////////
Event::~Event()
{
Clear();
if (fH == fgHist) fgHist = 0;
delete fH; fH = 0;
delete fHighPt; fHighPt = 0;
delete fMuons; fMuons = 0;
delete [] fClosestDistance;
if (fEventName) delete [] fEventName;
}
////////////////////////////////////////////////////////////////////////////////
void Event::Build(Int_t ev, Int_t arg5, Float_t ptmin) {
fIsValid = kTRUE;
char etype[20];
Float_t sigmat, sigmas;
gRandom->Rannor(sigmat,sigmas);
Int_t ntrack = Int_t(arg5 +arg5*sigmat/120.);
Float_t random = gRandom->Rndm();
//Save current Object count
Int_t ObjectNumber = TProcessID::GetObjectCount();
Clear();
fHighPt->Delete();
fMuons->Delete();
Int_t nch = 15;
if (ev >= 100) nch += 3;
if (ev >= 10000) nch += 3;
if (fEventName) delete [] fEventName;
fEventName = new char[nch];
snprintf(fEventName,nch,"Event%d_Run%d",ev,200);
snprintf(etype,20,"type%d",ev%5);
SetType(etype);
SetHeader(ev, 200, 960312, random);
SetNseg(Int_t(10*ntrack+20*sigmas));
SetNvertex(Int_t(1+20*gRandom->Rndm()));
SetFlag(UInt_t(random+0.5));
SetTemperature(random+20.);
for(UChar_t m = 0; m < 10; m++) {
SetMeasure(m, Int_t(gRandom->Gaus(m,m+1)));
}
for(UChar_t i0 = 0; i0 < 4; i0++) {
for(UChar_t i1 = 0; i1 < 4; i1++) {
SetMatrix(i0,i1,gRandom->Gaus(i0*i1,1));
}
}
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
// Create and Fill the Track objects
for (Int_t t = 0; t < ntrack; t++) AddTrack(random,ptmin);
//Restore Object count
//To save space in the table keeping track of all referenced objects
//we assume that our events do not address each other. We reset the
//object count to what it was at the beginning of the event.
TProcessID::SetObjectCount(ObjectNumber);
}
////////////////////////////////////////////////////////////////////////////////
/// Add a new track to the list of tracks for this event.
/// To avoid calling the very time consuming operator new for each track,
/// the standard but not well know C++ operator "new with placement"
/// is called. If tracks[i] is 0, a new Track object will be created
/// otherwise the previous Track[i] will be overwritten.
Track *Event::AddTrack(Float_t random, Float_t ptmin)
{
#if ROOT_VERSION_CODE >= ROOT_VERSION(5,32,0)
Track *track = (Track*)fTracks->ConstructedAt(fNtrack++);
track->Set(random);
#else
TClonesArray &tracks = *fTracks;
Track *track = new(tracks[fNtrack++]) Track(random);
#endif
//Save reference to last Track in the collection of Tracks
fLastTrack = track;
//Save reference in fHighPt if track is a high Pt track
if (track->GetPt() > ptmin) fHighPt->Add(track);
//Save reference in fMuons if track is a muon candidate
if (track->GetMass2() < 0.11) fMuons->Add(track);
return track;
}
////////////////////////////////////////////////////////////////////////////////
void Event::Clear(Option_t * /*option*/)
{
fTracks->Clear("C"); //will also call Track::Clear
fHighPt->Delete();
fMuons->Delete();
fTriggerBits.Clear();
}
////////////////////////////////////////////////////////////////////////////////
/// Static function to reset all static objects for this event
/// fgTracks->Delete(option);
void Event::Reset(Option_t * /*option*/)
{
delete fgTracks; fgTracks = 0;
fgHist = 0;
}
////////////////////////////////////////////////////////////////////////////////
void Event::SetHeader(Int_t i, Int_t run, Int_t date, Float_t random)
{
fNtrack = 0;
fEvtHdr.Set(i, run, date);
if (!fgHist) fgHist = new TH1F("hstat","Event Histogram",100,0,1);
fH = fgHist;
fH->Fill(random);
}
////////////////////////////////////////////////////////////////////////////////
void Event::SetMeasure(UChar_t which, Int_t what) {
if (which<10) fMeasures[which] = what;
}
////////////////////////////////////////////////////////////////////////////////
/// This delete is to test the relocation of variable length array
void Event::SetRandomVertex() {
if (fClosestDistance) delete [] fClosestDistance;
if (!fNvertex) {
fClosestDistance = 0;
return;
}
fClosestDistance = new Double32_t[fNvertex];
for (Int_t k = 0; k < fNvertex; k++ ) {
fClosestDistance[k] = gRandom->Gaus(1,1);
}
}
////////////////////////////////////////////////////////////////////////////////
/// Copy a track object
Track::Track(const Track &orig) : TObject(orig),fTriggerBits(orig.fTriggerBits)
{
fPx = orig.fPx;
fPy = orig.fPy;
fPz = orig.fPx;
fRandom = orig.fRandom;
fMass2 = orig.fMass2;
fBx = orig.fBx;
fBy = orig.fBy;
fMeanCharge = orig.fMeanCharge;
fXfirst = orig.fXfirst;
fXlast = orig.fXlast;
fYfirst = orig.fYfirst;
fYlast = orig.fYlast;
fZfirst = orig.fZfirst;
fZlast = orig.fZlast;
fCharge = orig.fCharge;
fVertex[0] = orig.fVertex[0];
fVertex[1] = orig.fVertex[1];
fVertex[2] = orig.fVertex[2];
fNpoint = orig.fNpoint;
fNsp = orig.fNsp;
if (fNsp) {
fPointValue = new Double32_t[fNsp];
for(int i=0; i<fNsp; i++) {
fPointValue[i] = orig.fPointValue[i];
}
} else {
fPointValue = 0;
}
fValid = orig.fValid;
}
////////////////////////////////////////////////////////////////////////////////
/// Create a track object.
/// Note that in this example, data members do not have any physical meaning.
Track::Track(Float_t random) : TObject(),fTriggerBits(64)
{
Float_t a,b,px,py;
gRandom->Rannor(px,py);
fPx = px;
fPy = py;
fPz = TMath::Sqrt(px*px+py*py);
fRandom = 1000*random;
if (fRandom < 10) fMass2 = 0.106;
else if (fRandom < 100) fMass2 = 0.8;
else if (fRandom < 500) fMass2 = 4.5;
else if (fRandom < 900) fMass2 = 8.9;
else fMass2 = 9.8;
gRandom->Rannor(a,b);
fBx = 0.1*a;
fBy = 0.1*b;
fMeanCharge = 0.01*gRandom->Rndm();
gRandom->Rannor(a,b);
fXfirst = a*10;
fXlast = b*10;
gRandom->Rannor(a,b);
fYfirst = a*12;
fYlast = b*16;
gRandom->Rannor(a,b);
fZfirst = 50 + 5*a;
fZlast = 200 + 10*b;
fCharge = Double32_t(Int_t(3*gRandom->Rndm()) - 1);
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
fVertex[0] = gRandom->Gaus(0,0.1);
fVertex[1] = gRandom->Gaus(0,0.2);
fVertex[2] = gRandom->Gaus(0,10);
fNpoint = Int_t(60+10*gRandom->Rndm());
fNsp = Int_t(3*gRandom->Rndm());
if (fNsp) {
fPointValue = new Double32_t[fNsp];
for(int i=0; i<fNsp; i++) {
fPointValue[i] = i+1;
}
} else {
fPointValue = 0;
}
fValid = Int_t(0.6+gRandom->Rndm());
}
////////////////////////////////////////////////////////////////////////////////
/// Copy a track
Track &Track::operator=(const Track &orig)
{
TObject::operator=(orig);
fPx = orig.fPx;
fPy = orig.fPy;
fPz = orig.fPx;
fRandom = orig.fRandom;
fMass2 = orig.fMass2;
fBx = orig.fBx;
fBy = orig.fBy;
fMeanCharge = orig.fMeanCharge;
fXfirst = orig.fXfirst;
fXlast = orig.fXlast;
fYfirst = orig.fYfirst;
fYlast = orig.fYlast;
fZfirst = orig.fZfirst;
fZlast = orig.fZlast;
fCharge = orig.fCharge;
fVertex[0] = orig.fVertex[0];
fVertex[1] = orig.fVertex[1];
fVertex[2] = orig.fVertex[2];
fNpoint = orig.fNpoint;
if (fNsp > orig.fNsp) {
fNsp = orig.fNsp;
if (fNsp == 0) {
delete [] fPointValue;
fPointValue = 0;
} else {
for(int i=0; i<fNsp; i++) {
fPointValue[i] = orig.fPointValue[i];
}
}
} else {
if (fNsp) {
delete [] fPointValue;
}
fNsp = orig.fNsp;
if (fNsp) {
fPointValue = new Double32_t[fNsp];
for(int i=0; i<fNsp; i++) {
fPointValue[i] = orig.fPointValue[i];
}
} else {
fPointValue = 0;
}
}
fValid = orig.fValid;
fTriggerBits = orig.fTriggerBits;
return *this;
}
////////////////////////////////////////////////////////////////////////////////
/// Note that we intend on using TClonesArray::ConstructedAt, so we do not
/// need to delete any of the arrays.
void Track::Clear(Option_t * /*option*/)
{
TObject::Clear();
fTriggerBits.Clear();
}
////////////////////////////////////////////////////////////////////////////////
/// Set the values of the Track data members.
void Track::Set(Float_t random)
{
Float_t a,b,px,py;
gRandom->Rannor(px,py);
fPx = px;
fPy = py;
fPz = TMath::Sqrt(px*px+py*py);
fRandom = 1000*random;
if (fRandom < 10) fMass2 = 0.106;
else if (fRandom < 100) fMass2 = 0.8;
else if (fRandom < 500) fMass2 = 4.5;
else if (fRandom < 900) fMass2 = 8.9;
else fMass2 = 9.8;
gRandom->Rannor(a,b);
fBx = 0.1*a;
fBy = 0.1*b;
fMeanCharge = 0.01*gRandom->Rndm();
gRandom->Rannor(a,b);
fXfirst = a*10;
fXlast = b*10;
gRandom->Rannor(a,b);
fYfirst = a*12;
fYlast = b*16;
gRandom->Rannor(a,b);
fZfirst = 50 + 5*a;
fZlast = 200 + 10*b;
fCharge = Double32_t(Int_t(3*gRandom->Rndm()) - 1);
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm()));
fVertex[0] = gRandom->Gaus(0,0.1);
fVertex[1] = gRandom->Gaus(0,0.2);
fVertex[2] = gRandom->Gaus(0,10);
fNpoint = Int_t(60+10*gRandom->Rndm());
Int_t newNsp = Int_t(3*gRandom->Rndm());
if (fNsp > newNsp) {
fNsp = newNsp;
if (fNsp == 0) {
delete [] fPointValue;
fPointValue = 0;
} else {
for(int i=0; i<fNsp; i++) {
fPointValue[i] = i+1;
}
}
} else {
if (fNsp) {
delete [] fPointValue;
}
fNsp = newNsp;
if (fNsp) {
fPointValue = new Double32_t[fNsp];
for(int i=0; i<fNsp; i++) {
fPointValue[i] = i+1;
}
} else {
fPointValue = 0;
}
}
fValid = Int_t(0.6+gRandom->Rndm());
}
////////////////////////////////////////////////////////////////////////////////
/// Create histogram manager object. Histograms will be created
/// in the "dir" directory.
HistogramManager::HistogramManager(TDirectory *dir)
{
// Save current directory and cd to "dir".
TDirectory *saved = gDirectory;
dir->cd();
fNtrack = new TH1F("hNtrack", "Ntrack",100,575,625);
fNseg = new TH1F("hNseg", "Nseg",100,5800,6200);
fTemperature = new TH1F("hTemperature","Temperature",100,19.5,20.5);
fPx = new TH1F("hPx", "Px",100,-4,4);
fPy = new TH1F("hPy", "Py",100,-4,4);
fPz = new TH1F("hPz", "Pz",100,0,5);
fRandom = new TH1F("hRandom", "Random",100,0,1000);
fMass2 = new TH1F("hMass2", "Mass2",100,0,12);
fBx = new TH1F("hBx", "Bx",100,-0.5,0.5);
fBy = new TH1F("hBy", "By",100,-0.5,0.5);
fMeanCharge = new TH1F("hMeanCharge","MeanCharge",100,0,0.01);
fXfirst = new TH1F("hXfirst", "Xfirst",100,-40,40);
fXlast = new TH1F("hXlast", "Xlast",100,-40,40);
fYfirst = new TH1F("hYfirst", "Yfirst",100,-40,40);
fYlast = new TH1F("hYlast", "Ylast",100,-40,40);
fZfirst = new TH1F("hZfirst", "Zfirst",100,0,80);
fZlast = new TH1F("hZlast", "Zlast",100,0,250);
fCharge = new TH1F("hCharge", "Charge",100,-1.5,1.5);
fNpoint = new TH1F("hNpoint", "Npoint",100,50,80);
fValid = new TH1F("hValid", "Valid",100,0,1.2);
// cd back to original directory
saved->cd();
}
////////////////////////////////////////////////////////////////////////////////
/// Clean up all histograms.
HistogramManager::~HistogramManager()
{
// Nothing to do. Histograms will be deleted when the directory
// in which tey are stored is closed.
}
////////////////////////////////////////////////////////////////////////////////
/// Fill histograms.
void HistogramManager::Hfill(Event *event)
{
fNtrack->Fill(event->GetNtrack());
fNseg->Fill(event->GetNseg());
fTemperature->Fill(event->GetTemperature());
for (Int_t itrack = 0; itrack < event->GetNtrack(); itrack++) {
Track *track = (Track*)event->GetTracks()->UncheckedAt(itrack);
fPx->Fill(track->GetPx());
fPy->Fill(track->GetPy());
fPz->Fill(track->GetPz());
fRandom->Fill(track->GetRandom());
fMass2->Fill(track->GetMass2());
fBx->Fill(track->GetBx());
fBy->Fill(track->GetBy());
fMeanCharge->Fill(track->GetMeanCharge());
fXfirst->Fill(track->GetXfirst());
fXlast->Fill(track->GetXlast());
fYfirst->Fill(track->GetYfirst());
fYlast->Fill(track->GetYlast());
fZfirst->Fill(track->GetZfirst());
fZlast->Fill(track->GetZlast());
fCharge->Fill(track->GetCharge());
fNpoint->Fill(track->GetNpoint());
fValid->Fill(track->GetValid());
}
}