diff --git a/graf3d/eve/src/TEveProjectionAxesGL.cxx b/graf3d/eve/src/TEveProjectionAxesGL.cxx index ae07aa4bbc79ae1723a2d787d8282acbc0835ddb..c2c3bf4222791c676c9de7279bb4c306ab3f1cf2 100644 --- a/graf3d/eve/src/TEveProjectionAxesGL.cxx +++ b/graf3d/eve/src/TEveProjectionAxesGL.cxx @@ -176,7 +176,7 @@ void TEveProjectionAxesGL::SplitIntervalByPos(Float_t p1, Float_t p2, Int_t ax) // Limits. Int_t n1a = TMath::FloorNint(fM->GetNdivisions() / 100); Int_t n2a = fM->GetNdivisions() - n1a * 100; - Int_t bn1=0, bn2; + Int_t bn1, bn2; Double_t bw1, bw2; // bin with first second order Double_t bl1, bh1, bl2, bh2; // bin low, high first second order THLimitsFinder::Optimize(p1, p2, n1a, bl1, bh1, bn1, bw1); diff --git a/graf3d/gl/src/TGLAxis.cxx b/graf3d/gl/src/TGLAxis.cxx index fc60beb3bc8a29d71a79a8e9f4626bdb78cc0a67..b55a38965ed58b3dc1284a8f41d9c10189e7089b 100644 --- a/graf3d/gl/src/TGLAxis.cxx +++ b/graf3d/gl/src/TGLAxis.cxx @@ -370,7 +370,7 @@ void TGLAxis::TicksPositionsOpt() { // Compute ticks positions. Linear and optimized. - Int_t i, j, k, nDivOpt=0; + Int_t i, j, k, nDivOpt; Double_t step1, step2, wmin2, wmax2; Double_t wmin = fWmin; Double_t wmax = fWmax; diff --git a/graf3d/gl/src/TGLCameraOverlay.cxx b/graf3d/gl/src/TGLCameraOverlay.cxx index 9f7358fcbbd65f49ca56a88cc0193beb967d56c9..cde5b9024d24170402edfa3ba087b9d9e43143f8 100644 --- a/graf3d/gl/src/TGLCameraOverlay.cxx +++ b/graf3d/gl/src/TGLCameraOverlay.cxx @@ -262,7 +262,7 @@ void TGLCameraOverlay::RenderAxis(TGLRnrCtx& rnrCtx, Bool_t grid) glLineStipple(1, stipple); glBegin(GL_LINES); - Int_t ondiv = 0; + Int_t ondiv; Double_t omin, omax, bw1; Double_t val =0; THLimitsFinder::Optimize(labs[0].second, labs[1].second, secSteps, omin, omax, ondiv, bw1);