From 5df7268f834d6996706beb6adddc41b3cc0e75e1 Mon Sep 17 00:00:00 2001 From: Lorenzo Moneta <Lorenzo.Moneta@cern.ch> Date: Fri, 10 Nov 2006 11:10:22 +0000 Subject: [PATCH] make disctionary for new GetComponents API git-svn-id: http://root.cern.ch/svn/root/trunk@16737 27541ba8-7e3a-0410-8455-c3a389f83636 --- mathcore/inc/Math/LinkDef_Rotation.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/mathcore/inc/Math/LinkDef_Rotation.h b/mathcore/inc/Math/LinkDef_Rotation.h index 50a1b1497a0..d41a0cf09fb 100644 --- a/mathcore/inc/Math/LinkDef_Rotation.h +++ b/mathcore/inc/Math/LinkDef_Rotation.h @@ -1,4 +1,4 @@ -// @(#)root/mathcore:$Name: $:$Id: LinkDef_Rotation.h,v 1.5 2006/04/11 13:06:15 moneta Exp $ +// @(#)root/mathcore:$Name: $:$Id: LinkDef_Rotation.h,v 1.6 2006/11/06 14:45:39 moneta Exp $ // Authors: W. Brown, M. Fischler, L. Moneta 2005 // rotation functions @@ -8,7 +8,7 @@ #pragma link C++ function ROOT::Math::Rotation3D::Rotation3D (ROOT::Math::XYZVector &, ROOT::Math::XYZVector &,ROOT::Math::XYZVector &); #pragma link C++ function ROOT::Math::Rotation3D::SetComponents (ROOT::Math::XYZVector &, ROOT::Math::XYZVector &,ROOT::Math::XYZVector &); #pragma link C++ function ROOT::Math::Rotation3D::SetComponents (double *, double *); -#pragma link C++ function ROOT::Math::Rotation3D::GetComponents (double *, double *); +#pragma link C++ function ROOT::Math::Rotation3D::GetComponents (double *); #pragma link C++ function ROOT::Math::Rotation3D::operator() (const ROOT::Math::XYZTVector &); #pragma link C++ function ROOT::Math::Rotation3D::operator() (const ROOT::Math::XYZVector &); #pragma link C++ function ROOT::Math::Rotation3D::operator() (const ROOT::Math::XYZPoint &); @@ -19,7 +19,7 @@ #pragma link C++ function ROOT::Math::AxisAngle::AxisAngle (ROOT::Math::XYZVector &, double); #pragma link C++ function ROOT::Math::AxisAngle::AxisAngle (double *, double*); #pragma link C++ function ROOT::Math::AxisAngle::SetComponents (double *, double *); -#pragma link C++ function ROOT::Math::AxisAngle::GetComponents (double *, double *); +#pragma link C++ function ROOT::Math::AxisAngle::GetComponents (double *); #pragma link C++ function ROOT::Math::AxisAngle::operator() (const ROOT::Math::XYZTVector &); #pragma link C++ function ROOT::Math::AxisAngle::operator() (const ROOT::Math::XYZVector &); #pragma link C++ function ROOT::Math::AxisAngle::operator() (const ROOT::Math::XYZPoint &); @@ -29,7 +29,7 @@ // Euler angles #pragma link C++ function ROOT::Math::EulerAngles::EulerAngles (double *, double*); #pragma link C++ function ROOT::Math::EulerAngles::SetComponents (double *, double *); -#pragma link C++ function ROOT::Math::EulerAngles::GetComponents (double *, double *); +#pragma link C++ function ROOT::Math::EulerAngles::GetComponents (double *); #pragma link C++ function ROOT::Math::EulerAngles::operator() (const ROOT::Math::XYZTVector &); #pragma link C++ function ROOT::Math::EulerAngles::operator() (const ROOT::Math::XYZVector &); #pragma link C++ function ROOT::Math::EulerAngles::operator() (const ROOT::Math::XYZPoint &); @@ -39,7 +39,7 @@ // quaternion #pragma link C++ function ROOT::Math::Quaternion::Quaternion (double *, double*); #pragma link C++ function ROOT::Math::Quaternion::SetComponents (double *, double *); -#pragma link C++ function ROOT::Math::Quaternion::GetComponents (double *, double *); +#pragma link C++ function ROOT::Math::Quaternion::GetComponents (double *); #pragma link C++ function ROOT::Math::Quaternion::operator() (const ROOT::Math::XYZTVector &); #pragma link C++ function ROOT::Math::Quaternion::operator() (const ROOT::Math::XYZVector &); #pragma link C++ function ROOT::Math::Quaternion::operator() (const ROOT::Math::XYZPoint &); @@ -70,7 +70,7 @@ // transform3D #pragma link C++ function ROOT::Math::Transform3D::Transform3D (double *, double*); #pragma link C++ function ROOT::Math::Transform3D::SetComponents (double *, double *); -#pragma link C++ function ROOT::Math::Transform3D::GetComponents (double *, double *); +#pragma link C++ function ROOT::Math::Transform3D::GetComponents (double *); #pragma link C++ function ROOT::Math::Transform3D::operator() (const ROOT::Math::XYZTVector &); #pragma link C++ function ROOT::Math::Transform3D::operator() (const ROOT::Math::XYZVector &); #pragma link C++ function ROOT::Math::Transform3D::operator() (const ROOT::Math::XYZPoint &); @@ -81,7 +81,7 @@ // LorentzRotation #pragma link C++ function ROOT::Math::LorentzRotation::LorentzRotation (double *, double*); #pragma link C++ function ROOT::Math::LorentzRotation::SetComponents (double *, double *); -#pragma link C++ function ROOT::Math::LorentzRotation::GetComponents (double *, double *); +#pragma link C++ function ROOT::Math::LorentzRotation::GetComponents (double *); #pragma link C++ function ROOT::Math::LorentzRotation::operator* (const ROOT::Math::XYZTVector &); // Boost @@ -89,7 +89,7 @@ #pragma link C++ function ROOT::Math::Boost::Boost (double *, double*); #pragma link C++ function ROOT::Math::Boost::SetComponents (const ROOT::Math::XYZVector &); #pragma link C++ function ROOT::Math::Boost::SetComponents (double *, double *); -#pragma link C++ function ROOT::Math::Boost::GetComponents (double *, double *); +#pragma link C++ function ROOT::Math::Boost::GetComponents (double *); #pragma link C++ function ROOT::Math::Boost::operator* (const ROOT::Math::XYZTVector &); // Boost X -- GitLab